games, the Point Man has been captured by Armacham soldiers and interrogated at a prison in Brazil. Nine months after the events of both previous F.E.A.R. If a Soul King is killed, that player will drop half of their souls. The player with the most souls earns the title of "Soul King" however, this also means that said player will be made visible to other players via a glowing outline. To win, players must possess enemies to kill each other and collect dropped souls.
![fear 3 co op fear 3 co op](http://blog.cheatbook.de/wp-content/uploads/2013/08/fear3.jpg)
Players killed by the Spectre player do not get a game over instead, they turn into Spectres themselves. The Spectre player's goal is to kill the other three players and turn them into Spectres before time runs out. When the game starts, Alma will turn one player into a "Spectre", a ghost which can possess enemies.
![fear 3 co op fear 3 co op](https://digitalsynopsis.com/wp-content/uploads/2015/12/funny-honest-door-hangers-for-designers-9.jpg)
#FEAR 3 CO OP SERIES#
The players start off in a safe area and proceed through a series of connected maps, killing enemies that stand in their way.
#FEAR 3 CO OP OFFLINE#
Also, the game has both online and offline co-operative play. Players have the ability to access and control Armacham technology, such as mech suits. Both characters' gauges slowly refills when not in use Fettel, meanwhile, must collect Souls to replenish his Possession Meter. Both characters' abilities are gauged by a meter in the reticle, which depletes during use. In co-op mode, Fettel can also use the Shield ability to briefly protect the Point Man.
![fear 3 co op fear 3 co op](https://i.ytimg.com/vi/J48mNhcdzV8/maxresdefault.jpg)
In addition to these abilities, the player also has access to the abilities and weapons of any character Fettel possesses, such as Cultists and Phase Commanders. As Fettel, the player cannot use any conventional weapons by default however, they can use Fettel's psychic powers and telekinesis to suspend and throw objects, possess enemy soldiers, crush suspended enemies, and more. Unlike most characters, the player can use the Point Man's slow motion ability to slow down time, allowing the player to shoot targets with accuracy. As the Point Man, the player can use weapons, throw grenades, etc.
![fear 3 co op fear 3 co op](https://s3.amazonaws.com/static.pikoya.com/fgl/media/947/preview.jpg)
In the Campaign, the player controls either the Point Man or Paxton Fettel. In cooperative and multiplayer modes, the player enters a "Final Stand" on their death, which lets teammates try to revive the downed player. When the screen fills, the character dies. Damage displays as a red vignette overlay. The series' cover system uses a "peeking" rather than a "tilting" mechanic, wherein players peer and fire around the edges of their cover. The player can carry two weapons at a time, and replenish ammo picked up from dead soldiers and weapon crates. Players control their characters from a first-person perspective.